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https://github.com/azlux/botamusique
synced 2024-11-23 22:06:09 +00:00
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No commits in common. "3200c83fd0e9415c3aa4c7cd1d7cd5036f6ca2bd" and "33a9e75ba9d0a382f7a76d23a0ceb626924a8b49" have entirely different histories.
3200c83fd0
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33a9e75ba9
@ -46,7 +46,6 @@ class BasePlaylist(list):
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self.pending_items = []
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self.log = logging.getLogger("bot")
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self.validating_thread_lock = threading.Lock()
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self.playlist_lock = threading.RLock()
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def is_empty(self):
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return True if len(self) == 0 else False
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@ -60,82 +59,69 @@ class BasePlaylist(list):
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return self
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def append(self, item: CachedItemWrapper):
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with self.playlist_lock:
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self.version += 1
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super().append(item)
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self.pending_items.append(item)
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self.version += 1
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super().append(item)
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self.pending_items.append(item)
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self.async_validate()
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return item
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def insert(self, index, item):
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with self.playlist_lock:
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self.version += 1
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if index == -1:
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index = self.current_index
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self.version += 1
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super().insert(index, item)
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if index == -1:
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index = self.current_index
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if index <= self.current_index:
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self.current_index += 1
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super().insert(index, item)
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self.pending_items.append(item)
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if index <= self.current_index:
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self.current_index += 1
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self.pending_items.append(item)
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self.async_validate()
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return item
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def extend(self, items):
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print("extend to-enter")
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with self.playlist_lock:
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print("extend enter")
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self.version += 1
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super().extend(items)
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self.pending_items.extend(items)
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print("extend leave")
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self.version += 1
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super().extend(items)
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self.pending_items.extend(items)
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self.async_validate()
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return items
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def next(self):
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with self.playlist_lock:
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if len(self) == 0:
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return False
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if len(self) == 0:
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return False
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if self.current_index < len(self) - 1:
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self.current_index += 1
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return self[self.current_index]
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else:
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return False
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if self.current_index < len(self) - 1:
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self.current_index += 1
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return self[self.current_index]
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else:
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return False
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def point_to(self, index):
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with self.playlist_lock:
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if -1 <= index < len(self):
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self.current_index = index
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if -1 <= index < len(self):
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self.current_index = index
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def find(self, id):
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with self.playlist_lock:
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for index, wrapper in enumerate(self):
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if wrapper.item.id == id:
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return index
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for index, wrapper in enumerate(self):
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if wrapper.item.id == id:
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return index
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return None
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def __delitem__(self, key):
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return self.remove(key)
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def remove(self, index):
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with self.playlist_lock:
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self.version += 1
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if index > len(self) - 1:
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return False
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self.version += 1
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if index > len(self) - 1:
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return False
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removed = self[index]
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super().__delitem__(index)
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removed = self[index]
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super().__delitem__(index)
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if self.current_index > index:
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self.current_index -= 1
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if self.current_index > index:
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self.current_index -= 1
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# reference counter
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counter = 0
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@ -160,54 +146,47 @@ class BasePlaylist(list):
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self.remove(index)
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def current_item(self):
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with self.playlist_lock:
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if len(self) == 0:
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return False
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if len(self) == 0:
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return False
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return self[self.current_index]
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return self[self.current_index]
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def next_index(self):
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with self.playlist_lock:
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if self.current_index < len(self) - 1:
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return self.current_index + 1
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return False
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if self.current_index < len(self) - 1:
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return self.current_index + 1
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else:
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return False
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def next_item(self):
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with self.playlist_lock:
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if self.current_index < len(self) - 1:
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return self[self.current_index + 1]
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return False
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if self.current_index < len(self) - 1:
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return self[self.current_index + 1]
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else:
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return False
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def randomize(self):
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with self.playlist_lock:
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# current_index will lose track after shuffling, thus we take current music out before shuffling
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# current = self.current_item()
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# del self[self.current_index]
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# current_index will lose track after shuffling, thus we take current music out before shuffling
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# current = self.current_item()
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# del self[self.current_index]
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random.shuffle(self)
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random.shuffle(self)
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# self.insert(0, current)
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self.current_index = -1
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self.version += 1
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# self.insert(0, current)
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self.current_index = -1
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self.version += 1
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def clear(self):
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with self.playlist_lock:
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self.version += 1
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self.current_index = -1
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super().clear()
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self.version += 1
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self.current_index = -1
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var.cache.free_all()
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super().clear()
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def save(self):
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with self.playlist_lock:
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var.db.remove_section("playlist_item")
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assert self.current_index is not None
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var.db.set("playlist", "current_index", self.current_index)
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var.db.remove_section("playlist_item")
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assert self.current_index is not None
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var.db.set("playlist", "current_index", self.current_index)
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for index, music in enumerate(self):
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var.db.set("playlist_item", str(index), json.dumps({'id': music.id, 'user': music.user}))
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for index, music in enumerate(self):
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var.db.set("playlist_item", str(index), json.dumps({'id': music.id, 'user': music.user}))
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def load(self):
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current_index = var.db.getint("playlist", "current_index", fallback=-1)
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@ -264,8 +243,8 @@ class BasePlaylist(list):
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self.log.debug("playlist: validating failed.")
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if var.bot:
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var.bot.send_channel_msg(e.msg)
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self.remove_by_id(item.id)
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var.cache.free_and_delete(item.id)
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self.remove_by_id(item.id)
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continue
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if item.version > ver:
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@ -282,42 +261,35 @@ class OneshotPlaylist(BasePlaylist):
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self.current_index = -1
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def current_item(self):
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with self.playlist_lock:
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if len(self) == 0:
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self.current_index = -1
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return False
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if self.current_index == -1:
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self.current_index = 0
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if self.current_index == -1:
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self.current_index = 0
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return self[self.current_index]
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return self[self.current_index]
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def from_list(self, _list, current_index):
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with self.playlist_lock:
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if len(_list) > 0:
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if current_index > -1:
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for i in range(current_index):
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_list.pop(0)
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return super().from_list(_list, 0)
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return super().from_list(_list, -1)
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return self
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if len(_list) > 0:
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if current_index > -1:
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for i in range(current_index):
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_list.pop(0)
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return super().from_list(_list, 0)
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return super().from_list(_list, -1)
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return self
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def next(self):
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with self.playlist_lock:
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if len(self) > 0:
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self.version += 1
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if len(self) > 0:
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self.version += 1
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if self.current_index != -1:
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super().__delitem__(self.current_index)
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if len(self) == 0:
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return False
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else:
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self.current_index = 0
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return self[0]
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if self.current_index != -1:
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super().__delitem__(self.current_index)
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if len(self) == 0:
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return False
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else:
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self.current_index = -1
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return False
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self.current_index = 0
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return self[0]
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else:
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self.current_index = -1
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return False
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def next_index(self):
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if len(self) > 1:
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@ -332,11 +304,10 @@ class OneshotPlaylist(BasePlaylist):
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return False
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def point_to(self, index):
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with self.playlist_lock:
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self.version += 1
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self.current_index = -1
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for i in range(index):
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super().__delitem__(0)
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self.version += 1
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self.current_index = -1
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for i in range(index):
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super().__delitem__(0)
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class RepeatPlaylist(BasePlaylist):
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@ -345,27 +316,23 @@ class RepeatPlaylist(BasePlaylist):
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self.mode = "repeat"
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def next(self):
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with self.playlist_lock:
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if len(self) == 0:
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return False
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if self.current_index < len(self) - 1:
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self.current_index += 1
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return self[self.current_index]
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else:
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self.current_index = 0
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return self[0]
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def next_index(self):
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with self.playlist_lock:
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if self.current_index < len(self) - 1:
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return self.current_index + 1
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else:
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return 0
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def next_item(self):
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if len(self) == 0:
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return False
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if self.current_index < len(self) - 1:
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self.current_index += 1
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return self[self.current_index]
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else:
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self.current_index = 0
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return self[0]
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def next_index(self):
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if self.current_index < len(self) - 1:
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return self.current_index + 1
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else:
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return 0
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def next_item(self):
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return self[self.next_index()]
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@ -380,18 +347,17 @@ class RandomPlaylist(BasePlaylist):
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return super().from_list(_list, -1)
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def next(self):
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with self.playlist_lock:
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if len(self) == 0:
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return False
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if len(self) == 0:
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return False
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if self.current_index < len(self) - 1:
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self.current_index += 1
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return self[self.current_index]
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else:
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self.version += 1
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self.randomize()
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self.current_index = 0
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return self[0]
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if self.current_index < len(self) - 1:
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self.current_index += 1
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return self[self.current_index]
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else:
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self.version += 1
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self.randomize()
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self.current_index = 0
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return self[0]
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class AutoPlaylist(OneshotPlaylist):
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